Post by Your Lord and Master on Nov 21, 2009 19:38:13 GMT -5
Alright so. I'm aware that in my administrative glory I am perfect, but a few things have escaped my notice in their utter triviality blah blah yark yark I screwed up. I'm sorry that I didn't address this before, and I'm addressing it now. Long story short, WIPs and reservations are both for a week, but the WIPs currently up have three more days apiece because I cut it so close and because I'm just so sweet. So get crackin'!
LOL PSYCH. I added Challenges et whatnot as a full rule, so the points I need to touch on are these:
-Reservations last a week
-If there's a dispute, audition: if a character is reserved, the roleplayer with the claim can agree or disagree to the audition
-Auditioning means a full profile, not just a roleplay sample: I'm looking for skill, but also desire
Actual rules posted:
WIPs are not the same thing as reservations. Well, all right, they kind of are. But the point is both of them last for a week, so if you reserve a character and post a WIP on the same day, they'll expire at the same time. Here's the thing, though: you reserve a character and they're yours for a week. Only post a WIP, and someone else can still post a profile for the character (and then you better put on your Sunday best because it's time to audition). But if you want Goku and someone already has a WIP for Goku, we're not reserving him for you. Pulling that move is called "being a douchebag."
If you have reserved characters and go on vacation, they will remain reserved for up to a month (or a day or so after you get back, if that's shorter). Otherwise, reservations last one week. Once on reserve, characters are as good as taken and are not up for audition unless the roleplayer consents.
Challenges: Forget them. Stability is nice, and there are plenty of sites with plenty of opportunities. I'm not as concerned with who is best at playing so-and-so as I am with who wants to play so-and-so. If you want a character that's on reserve, okay it with the roleplayer and a staff member before auditioning. If the character has a WIP up, just let a staff member know (and if you want to show sportsmanship contacting the roleplayer can't hurt either). Auditions are the whole gambit: not just a roleplay sample, but a full profile complete with history and personality. The more thorough you are, the better your chances.
LOL PSYCH. I added Challenges et whatnot as a full rule, so the points I need to touch on are these:
-Reservations last a week
-If there's a dispute, audition: if a character is reserved, the roleplayer with the claim can agree or disagree to the audition
-Auditioning means a full profile, not just a roleplay sample: I'm looking for skill, but also desire
Actual rules posted:
WIPs
WIPs are not the same thing as reservations. Well, all right, they kind of are. But the point is both of them last for a week, so if you reserve a character and post a WIP on the same day, they'll expire at the same time. Here's the thing, though: you reserve a character and they're yours for a week. Only post a WIP, and someone else can still post a profile for the character (and then you better put on your Sunday best because it's time to audition). But if you want Goku and someone already has a WIP for Goku, we're not reserving him for you. Pulling that move is called "being a douchebag."
Reservations/Challenges
If you have reserved characters and go on vacation, they will remain reserved for up to a month (or a day or so after you get back, if that's shorter). Otherwise, reservations last one week. Once on reserve, characters are as good as taken and are not up for audition unless the roleplayer consents.
Challenges: Forget them. Stability is nice, and there are plenty of sites with plenty of opportunities. I'm not as concerned with who is best at playing so-and-so as I am with who wants to play so-and-so. If you want a character that's on reserve, okay it with the roleplayer and a staff member before auditioning. If the character has a WIP up, just let a staff member know (and if you want to show sportsmanship contacting the roleplayer can't hurt either). Auditions are the whole gambit: not just a roleplay sample, but a full profile complete with history and personality. The more thorough you are, the better your chances.